Digital Extremes - Wikipedia

文章推薦指數: 80 %
投票人數:10人

Digital Extremes is a Canadian video game developer founded in 1993 by James Schmalz. They are best known for creating Warframe, a free-to-play cooperative ... DigitalExtremes FromWikipedia,thefreeencyclopedia Jumptonavigation Jumptosearch Canadianvideogamedeveloper Thisarticleneedsadditionalcitationsforverification.Pleasehelpimprovethisarticlebyaddingcitationstoreliablesources.Unsourcedmaterialmaybechallengedandremoved.Findsources: "DigitalExtremes" – news ·newspapers ·books ·scholar ·JSTOR(December2017)(Learnhowandwhentoremovethistemplatemessage) DigitalExtremesTypeSubsidiaryIndustryVideogamesFounded1993HeadquartersLondon,Ontario,CanadaNumberofemployees300+[1]ParentLeyouDivisionsDigitalExtremesToronto[2]Websitewww.digitalextremes.com DigitalExtremesisaCanadianvideogamedeveloperfoundedin1993byJamesSchmalz.TheyarebestknownforcreatingWarframe,afree-to-playcooperativeonlineactiongame,andco-creatingEpicGames'Unrealseriesofgames.DigitalExtremesisheadquarteredinLondon,Ontario.In2014,61%ofthecompanywassoldtoChineseholdingcompanyMultiDynamic,nowLeyou,for$73million.[3]PresidentJamesSchmalzandtwopartnersretained39%ofDigitalExtremes,andwillcontinuetomanageit.[4]OnMay22,2016Leyouexercisedacalloptionandnowowns97%ofDigitalExtremesforatotalconsiderationof$138.2millionUS.[5] Contents 1History 2Projects 3Technology 4Awardsandrecognition 5Gamesdeveloped 6Furtherreading 7References 8Externallinks History[edit] FounderJamesSchmalzcreatedEpicPinball,publishedbythensharewarepublisher,EpicMegaGames.BolsteredfromthesuccessofEpicPinball[6]andtherisingtechnologymovementinthemid-'90stowardrealistic3Dgraphics,SchmalzfoundedDigitalExtremesin1993andthecompanybeganco-developmentwithEpiconwhatwouldbecomeEpic'sUnrealfranchise.[7] Unrealisafirst-personshooter,releasedin1998,andwasfollowedupwithUnrealTournamentin1999,whichreceivednumerousindustryawards.[8]SubsequentsequelsintheUnrealfranchiseincludeUnrealChampionship,UnrealTournament2003,andUnrealTournament2004.TheUnrealserieshassoldmorethan15millionunitsworldwideacrossamultitudeofgameplatformsincludingPlayStation2,Dreamcast,Xbox,PlayStation3,Xbox360,MacandPC. AccordingtoScottMiller,thecofounderofthevideogamecompany3DRealms,DigitalExtremeswaswillingtotakeoverdevelopmentoftheirmuch-delayedgameDukeNukemForeverin2004.However,theproposalwasrejectedbyothersat3DRealms,whichMillerdescribedasa"fatalsuicideshot"fortheproject.[9] AfteryearsofworkinginthesameuniversewithUnreal,DigitalExtremesbroadeneditslibraryandtechnologywithdevelopmentofitsoriginalintellectualproperty,DarkSector.Athird-personshooterreleasedin2008forPlayStation3,Xbox360andPC,DarkSectorusedDigitalExtremes'proprietarygameengine,theEvolutionEngine. DigitalExtremesworkedwith2Ktodevelopthecomic-bookfranchisevideogamesequel,TheDarknessII,whichmetwithpositivereviews.[10][11][12][13]DigitalExtremesdevelopedthePlayStation3versionofBioShock,[14]aswellasdevelopedthemultiplayercomponentofthesequel,BioShock2,whilesimultaneouslydevelopingthemultiplayerportionofTHQ'sfirst-personshooterHomefront.[15] DigitalExtremesdevelopedthegameforthe2013StarTrekIntoDarknessfilm,workingwithBandaiNamcoandParamounttodevelopStarTrek,whichwasverypoorlyreceived.[16] OnOctober14,2014,SumpoFoodHoldingsLtd.acquiredamajorityshareofDigitalExtremes,withPerfectWorldCo.acquiringminorityshares.[17][18][19]SumpowasrebrandedasLeyouin2015,andbyJune2016,hadpurchasedtheremainingsharesinDigitalExtremes.[20][21] In2016,itwasrevealedthatDigitalExtremes'gameWarframehadbeenhacked,exposingtheemailaddressesofmorethan700,000players.[22] OnOctober6,2017,DigitalExtremesannounceditwouldopenadevelopmentstudioinToronto,Canada,settobeginoperationsthefollowingmonth.[2] LeyouwasacquiredbyTencentonDecember23,2020,whichincludedDigitalExtremes.ThedeveloperstatedthiswouldnotchangehowtheyoperateastheyremainedindependentofTencent,thoughthroughTencenttheywouldbeabletoprovidebettersupportfortheChineseversionoftheWarframeclient.[23] Projects[edit] DigitalExtremesstarteddevelopmentofWarframe,afree-to-playtitle,in2000.DigitalExtremeslaunchedWarframeonPCinMarch2013,PlayStation4inNovember2013,andonXboxOneinSeptember2014.AtTennoCon2018,DigitalExtremesannounceditwouldbringWarframetoNintendoSwitch.ThecompanyreleasedWarframeonNintendoSwitchonNovember20,2018.DigitalExtremescontinuestorefreshthisgames-as-a-servicetitleonaregularbasiswithupdatesincluding"PlainsofEidolon"(October2017),"TheSacrifice"(June2018),"Fortuna"(November2018),theNightwaveseries(February2019),"TheJovianConcord"(May2019),"Empyrean"(Christmas2019),"HeartofDeimos"(August2020),"TheNewWar"(December2021),andtheupcoming"DuviriParadox". DigitalExtremesworkedwithdevelopern-Spacetodevelopthefantasyrole-playingvideogame,SwordCoastLegends,setwithintheDungeonandDragonsfranchise.[24] DigitalExtremesworkedwithMadison,Wisconsin-baseddeveloperHumanHeadStudiostopublishSurvivedBy,afree-to-playbullet-hellMMOwithcraftingandrole-playingelements.SurvivedBywasshutdownasofApril19,2019.[25] Technology[edit] TheEvolutionlogo EvolutionisDigitalExtremes'proprietarygameengine.[26]TheenginemadeitsdebutwithDarkSector;andwasagainutilizedinTheDarknessII.[27]2013'sStarTrekfeatureduseoftheEvolutionengine;andtheengineiscurrentlyinuseonthefree-to-playonlinetitleWarframe,releasedonPCin2013. Awardsandrecognition[edit] SincethelaunchofWarframe,itsexpansionandpopularityhasgrown,resultinginmultipleindustryawards.Inlate2017,WarframewontheSteamLaborofLoveaward,[28]anawardnominatedbySteam'sinternalteam,butvotedonbyplayers.TheawardisdescribedbySteamas:"Thisgamehasbeenoutforawhile.Theteamiswellpastthefirstunveilingoftheircreativebaby,butbeingthegoodparentstheyare,thesedevscontinuetonurtureandsupporttheircreation.Thisgame,tothisday,isstillgettingnewcontentafteralltheseyears."WarframewasnominatedinThe2017and2018GameAwardsasoneoftheBestOngoingGames,losingtoOverwatchandFortnite,respectively.[29] Inearly2018,WarframewonthePeople'sVoiceWebbyAwardforBestActionGame,[30]andProMax'sBestMarketingCampaignoftheYearAward.[31]InMarch2018,Noclip,publishedthevideodocumentaryonthemakingofWarframe.Thetwo-partfeaturetellsthestoryofhowWarframesucceededasanindependentlydevelopedandpublishedgamethatchangedthecourseofDigitalExtremes.[32][33] DigitalExtremes'employmentenvironmenthasbeenrecognizedasoneofCanada'sTopEmployersfor2010,2011,2012[34]andthroughto2018.[35]Additionally,thecompanyhasbeenrecognizedasoneofCanada'stopemployersforYoungPeople.[36]In2010and2011,theFinancialPostnamedDigitalExtremesoneofthe10bestcompaniestoworkforinCanada.[37] Thecompanyhasa3.6starratingontheemployerreviewsiteGlassdoor,with74%ofemployeessayingtheywouldrecommenditasaworkplacetoafriend.[38]Ontheprovinciallevel,DigitalExtremesreceivedtheOntarioSmallBusinessAwardin2010.[39]DigitalExtremeswasalsopresentedwiththeLargeBusinessoftheYearawardin2011fromtheLondonChamberofCommerce.[40]DigitalExtremeswasalsoawardedtheExcellenceinHumanResourcesawardfromTheLondonChamberofCommerceinearly2012.[41] Gamesdeveloped[edit] Year Title Platform(s) DC DOS Lin Mac PS PS2 PS3 PS4 Win Xbox X360 XOne Switch 1993 SolarWinds No Yes No No No No No No No No No No No 1993 EpicPinball No Yes No No No No No No No No No No No 1993 Silverball No Yes No No No No No No No No No No No 1995 ExtremePinball No Yes No No Yes No Yes No No No No No No 1998 Unreal No No No Yes No No No No Yes No No No No 1999 UnrealTournament Yes No Yes Yes No Yes No No Yes No No No No 2001 AdventurePinball:ForgottenIsland No No No No No No No No Yes No No No No 2002 UnrealChampionship No No No No No No No No No Yes No No No 2002 UnrealTournament2003 No No Yes Yes No No No No Yes No No No No 2004 UnrealTournament2004 No No Yes Yes No No No No Yes No No No No 2005 Pariah No No No No No No No No Yes Yes No No No 2006 Warpath No No No No No No No No Yes Yes No No No 2008 DarkSector No No No No No No Yes No Yes No Yes No No 2008 BioShock(PS3port) No No No No No No Yes No No No No No No 2010 BioShock2(multiplayer) No No No Yes No No Yes No Yes No Yes No No 2011 Homefront(multiplayer) No No No No No No No No Yes No No No No 2012 TheDarknessII No No No Yes No No Yes No Yes No Yes No No 2013 Warframe No No No No No No No Yes Yes No No Yes Yes 2013 StarTrek No No No No No No Yes No Yes No Yes No No 2015 SwordCoastLegends No No Yes Yes No No No Yes Yes No No Yes No 2017 TheAmazingEternals No No No No No No No No Yes No No No No 2018 SurvivedBy(published) No No No No No No No No Yes No No No No Furtherreading[edit] Keighley,Geoff."BlindedByReality:TheTrueStoryBehindtheCreationofUnreal".GameSpot.ArchivedfromtheoriginalonMay19,2001. Lafferty,Michael."DigitalExtremesmovesfromthedaysofsharewareprogramstosetthemarkinmainstreamgaming".GameZone.ArchivedfromtheoriginalonJune13,2002.RetrievedJuly25,2019. "Made-in-CanadagameisUnrealhit".TheGlobeandMail. Kuchera,Ben(November21,2017)."Whydidn'tanyonetellmeWarframeisnowtheperfectgame?".Polygon. Kuchera,Ben(January2,2018)."HowWarframebuiltanethicalfree-to-playeconomy".Polygon. Brightman,James."Warframedev:Industrymustgetbetteratgivingplayersachoiceandavoice".Eurogamer#Gamesindustry.biz. Sinclair,Brendan."Redefiningcommunitymanagementforgames-as-a-service".Eurogamer#Gamesindustry.biz. Fillari,Alessandro."There'sNoOtherGameLikeWarframeOnTheSwitch".GameSpot. Marks,Tom."WarframeReview-2018".IGN. Senior,Tom(December14,2018)."FromEpicPinballtoWarframe:25yearsofDigitalExtremes".PCGamer. Mahardy,Mike."YouShouldbePlayingWarframe".GameSpot. References[edit] ^"DigitalExtremes-OurCompany".July9,2020. ^ab"DigitalExtremesexpandstoToronto".Gamesindustry.biz. ^"GamesBeatBossinterview:China'sLeyoumovesfromchickenmeattotriple-Agamepublishing".VentureBeat.September2,2017.RetrievedJuly24,2018. ^DeBono,Norman(October15,2014)."London'sDigitalExtremessoldtoMultiDynamicGamesGroup".TheLondonFreePress.RetrievedFebruary16,2016. ^"HKSE-ListedLeyouTechnologiesAcquiresBalanceofDigitalExtremesfromFounders|BennettJones".www.bennettjones.com.RetrievedOctober25,2019. ^RGBClassicGames."EpicPinball".RGBClassicGames. ^DavidJenkins(August20,2007)."DigitalExtremesWeighsInOnUnrealEngine3forPS3".Gamasutra.com.RetrievedFebruary8,2012. ^"GTInteractiveandEpicGamesEarnCoveted'GameoftheYear'Honorsfor'UnrealTournament'".BusinessWire.February17,2000.p. 1261. ^TylerWilde(May11,2022)."Former3DRealmsownersclashoverDukeNukemForeverblame".PCGamer.RetrievedMay12,2022. ^"PCGamerreview".PCGamer.February7,2012. ^"GiantBombreview". ^"EGMReview". ^"QuartertoThreeReview".February28,2012. ^MikeBendel(June8,2008)."DigitalExtremesToAssistInBioShockPS3Development".exophase.com.RetrievedFebruary8,2012. ^JazMcDougall(August18,2010)."HomefrontPCporthasdedicatedservers".pcgamer.com.RetrievedFebruary8,2012. ^"StarTrekdirectorJ.J.Abrams'emotionallyhurt'byStarTrek:TheVideoGame".Polygon.September13,2013. ^DigitalExtremes(October14,2014)."In-Depth:PartnershipAnnounced". ^Makuch,Eddie(October15,2014)."Unreal,BioShockDevDigitalExtremesSoldtoChineseCompanies".GameSpot.CBSInteractive.RetrievedOctober18,2014. ^Futter,Mike(October16,2014)."DigitalExtremes:NoChangesToLeadershipFollowingMajorityAcquisitionByChineseFirms".GameInformer.GameStop.RetrievedOctober18,2014. ^"GamesBeatBossinterview:China'sLeyoumovesfromchickenmeattotriple-Agamepublishing".VentureBeat.September2,2017.RetrievedJuly23,2018. ^"Lexpert®|LeyouTechnologiesacquires39%ofDigitalExtremesforUS$65million".RetrievedJuly23,2018. ^"DigitalExtremesadmitsWarframehack". ^Stanton,Rich(December23,2020)."TencentacquiresWarframedeveloperDigitalExtremesandseveralotherstudios".PCGamer.RetrievedDecember23,2020. ^JaredPetty(February13,2015)."NewDungeons&DragonsGameSwordCoastLegendscomingin2015".IGN.ArchivedfromtheoriginalonApril2,2020.RetrievedFebruary13,2015. ^"SurvivedBy:AMESSAGETOOURPLAYERS".March19,2019.RetrievedMay9,2019. ^MarkDeLoura(March9,2010)."In-Depth:TheStateOfGameEnginesAtGDC2010".gamasutra.com.RetrievedFebruary8,2012. ^Kranzl,Justin(May5,2011)."Preview:TheDarknessII".Stuff.co.nz.RetrievedSeptember6,2011. ^"TheSteamAwards".store.steampowered.com.RetrievedOctober8,2018. ^"Awards-TheGameAwards".TheGameAwards.ArchivedfromtheoriginalonFebruary26,2018.RetrievedOctober8,2018. ^"Warframe|TheWebbyAwards".RetrievedOctober8,2018. ^"BestMarketingCampaignoftheYear". ^Noclip(March19,2018),WarframeDocumentary(PartOne)-TheStoryofDigitalExtremes,archivedfromtheoriginalonDecember22,2021,retrievedOctober8,2018 ^Noclip(March21,2018),WarframeDocumentary(PartTwo)-TheStoryofWarframe,archivedfromtheoriginalonDecember22,2021,retrievedOctober8,2018 ^Canada'sTop100(October7,2011)."Canada'sTop100Employers:NationalCompetition".Canadastop100.com.RetrievedFebruary9,2012. ^"TopEmployer:DigitalExtremesLtd".content.eluta.ca.RetrievedOctober8,2018. ^Canada'sTop100(September19,2011)."Canada'sTop100EmployersforYoungPeople".Canadastop100.com.RetrievedFebruary9,2012. ^Canada'sTop100(February1,2011)."FinancialPost'sTenBestCompaniesToWorkFor".Canadastop100.com.RetrievedMarch13,2012. ^"WorkingatDigitalExtremes".Glassdoor. ^JodyLundrigan(September16,2010)."TwelveOntarioBusinessesNamedWinnersofBusinessandExportExcellence".OntarioChamberofCommerce.RetrievedFebruary9,2012. ^LondonChamberofCommerce."BusinessAchievementAwards–BusinessoftheYearHallofFame". ^LondonFreePress."CelebratingCity'sBest". Externallinks[edit] Officialwebsite vteVideogamesdevelopedbyDigitalExtremesDeveloped SolarWinds Silverball EpicPinball ExtremePinball Unreal UnrealTournament Championship 2003 2004 AdventurePinball:ForgottenIsland Pariah Warpath DarkSector BioShock2(multiplayer) TheDarknessII Warframe StarTrek SwordCoastLegends TheAmazingEternals Ported BioShock(PS3) Homefront(PC) vteTencentServices Foxmail iflix JOOX QQ QQLive Qzone Soso Sogou TencentMaps TencentVideo TencentWeibo WeBank WeChat(Redenvelope) TencentAnimationandComics Music TencentMusic KuGou KuMusicAsianMusicAwards QQMusic QQMusicAwards UniversalMusicGroup(20%) WarnerMusicGroup(1.6%) Filmandtelevision NewClassicsMedia TencentPictures Videogaming 1CCompany Don'tNod(22.63%) EpicGames(40%) Fatshark Funcom GrindingGearGames(80%) KleiEntertainment Leyou AthlonGames DigitalExtremes SplashDamage Marvelous(20%) G-Mode Miniclip Netmarble(17.66%) QQGames RiotGames RadiantEntertainment SumoGroup SumoDigital AurochDigital PipeworksStudios TheChineseRoom Supercell(84%) TencentGames TiMiStudios TurtleRockStudios WeGame YagerDevelopment Related 360v.Tencent Naspers Prosus People MaHuateng AllenZhang TonyZhang ChenYidan ChenXiaonan AuthoritycontrolGeneral VIAF 1 WorldCat Nationallibraries France(data) UnitedStates Retrievedfrom"https://en.wikipedia.org/w/index.php?title=Digital_Extremes&oldid=1092430106" Categories:Canadiancompaniesestablishedin1993Videogamecompaniesestablishedin19931993establishmentsinOntarioVideogamecompaniesofCanadaVideogamedevelopmentcompaniesCompaniesbasedinLondon,Ontario2016mergersandacquisitionsCanadiansubsidiariesofforeigncompaniesTencentHiddencategories:ArticleswithshortdescriptionShortdescriptionisdifferentfromWikidataArticlesneedingadditionalreferencesfromDecember2017AllarticlesneedingadditionalreferencesUsemdydatesfromMarch2016OfficialwebsitedifferentinWikidataandWikipediaArticleswithVIAFidentifiersArticleswithWORLDCATIDidentifiersArticleswithBNFidentifiersArticleswithLCCNidentifiers Navigationmenu Personaltools NotloggedinTalkContributionsCreateaccountLogin Namespaces ArticleTalk English Views ReadEditViewhistory More Search Navigation MainpageContentsCurrenteventsRandomarticleAboutWikipediaContactusDonate Contribute HelpLearntoeditCommunityportalRecentchangesUploadfile Tools WhatlinkshereRelatedchangesUploadfileSpecialpagesPermanentlinkPageinformationCitethispageWikidataitem Print/export DownloadasPDFPrintableversion Languages العربيةDeutschEspañolفارسیFrançais한국어ՀայերենItalianoעבריתMagyarمصرىNederlandsPolskiРусскийTürkçeУкраїнськаTiếngViệt中文 Editlinks



請為這篇文章評分?