Use of color in lights - WebGL Beginner's Guide
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Colors are light properties. In Chapter 3, Lights, we saw that the number of light properties depend on the lighting reflection model selected for the scene.
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- 1Basic Lighting - LearnOpenGL
To simulate this we use an ambient lighting constant that always gives the object some color. Dif...
- 2Use of color in lights - WebGL Beginner's Guide
Colors are light properties. In Chapter 3, Lights, we saw that the number of light properties dep...
- 3Lighting in WebGL - Web APIs | MDN
Then we update the vertex shader to adjust the color of each vertex, taking into account the ambi...
- 4WebGL 3D - Point Lighting - WebGL Fundamentals
Up to this point we've been using light to multiply the color we're passing in for the F. We coul...
- 5WebGL Point Lighting Issue - Stack Overflow
The colors should then always be the same when they are facing the same ... Set the light color (...