WebGL Fundamentals
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Those 2 functions are called a vertex shader and a fragment shader and they are each written in a very strictly typed C/C++ like language called GLSL. (GL Shader ... English Français 日本語 한국어 Polski Portuguese Русский 简体中文 TableofContents WebGLFundamentals.org Fix,Fo
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- 1認識著色器 - OpenHome.cc
在〈準備WebGL Canvas〉中談到,WebGL 的組成中需要著色器程式,初學WebGL 時,著色器程式中基本上會有頂點著色器(Vertex shader)及片段著色 ...
- 2使用shaders 在WebGL 上色- Web APIs | MDN
之前的例子,vertex shader 並沒有指定頂點任何顏色。 In WebGL, objects are built using sets of vertices, each of whic...
- 3增加一個2D 物件到WebGL 環境- Web APIs | MDN
如果想要了解更多關於Projection 和其他矩陣可以參閱這篇文件。 // Vertex shader program const vsSource = ` attribute vec4 aV...
- 4WebGL Fundamentals
Those 2 functions are called a vertex shader and a fragment shader and they are each written in a...
- 5Apply varying colors per-vertex to WebGL triangles | egghead.io
In this lesson we will apply a single color per vertex and see how those colors are interpolated ...