Condition Overload and Primed Pressure Point - Warframe ...
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With the recent melee mod nerfs, would having condition overload and primed pressure point in the same build be good again? Jumptocontent News Creators Store PrimeAccess Weapons Browse Forums Discord Fandom Facebook Twitter YouTube Twitch More Activity AllActivity MyActivityStreams UnreadContent ContentIStarted Search More LatestStaffReplies CommunityFAQ SupportDesk Guidelines More More SearchIn Everywhere Topics ThisForum ThisTopic Moreoptions... Findresultsthatcontain... Allofmysearchtermwords Anyofmysearchtermwords Findresultsin... Contenttitlesandbody Contenttitlesonly AllActivity Home Feedback Weapons ConditionOverloadandPrimedPressurePoint AngelsoftheZarimanSubforum PSA:AngelsoftheZariman:SpoilerCourtesy! ConditionOverloadandPrimedPressurePoint PC By xTechno-TranceX,July21,2021inWeapons Share Moresharingoptions... Followers 0 RecommendedPosts xTechno-TranceX PostedJuly21,2021 xTechno-TranceX PCMember 8 Share PostedJuly21,2021 Withtherecentmeleemodnerfs,wouldhavingconditionoverloadandprimedpressurepointinthesamebuildbegoodagain? Linktocomment Shareonothersites Moresharingoptions... NoLife PostedJuly21,2021 NoLife PCMember 347 Share PostedJuly21,2021 Multipliers>Additivebonuses Whywouldyourunboth?No. Linktocomment Shareonothersites Moresharingoptions... xTechno-TranceX PostedJuly21,2021 xTechno-TranceX PCMember 8 Author Share PostedJuly21,2021 5minutesago,NoLifesaid: Multipliers>Additivebonuses Whywouldyourunboth?No. they'rebothadditive.CObecameadditiveaftermelee3.0no? 3 Linktocomment Shareonothersites Moresharingoptions... Leqesai PostedJuly21,2021 Leqesai PCMember 5.7k Share PostedJuly21,2021 30minutesago,xTechno-TranceXsaid: they'rebothadditive.CObecameadditiveaftermelee3.0no? Correct 2 Linktocomment Shareonothersites Moresharingoptions... Voltage PostedJuly21,2021 Voltage PCMember 11.7k Share PostedJuly21,2021 37minutesago,xTechno-TranceXsaid: they'rebothadditive.CObecameadditiveaftermelee3.0no? Addinglikedamagemultipliersresultsindiminishingreturns.Thisiswhatthecommentyouquotedisreferringto. Linktocomment Shareonothersites Moresharingoptions... Leqesai PostedJuly21,2021 Leqesai PCMember 5.7k Share PostedJuly21,2021 (edited) Andtoexpandonyourinitialquestion. Somebuildswouldbenefitmorefrombothmodsassignedthanothers. Forexample. Ifyou'reusingaweaponwithverylittlecritchancethenPrimedPressurepointcanbeusedtouptheBurstDPSpotential. StatusweaponsareessentiallySustainDPSsotherampupisrelativelyslow(ittakesafewhitsforCOtofullykickin)sounlessyouareprimingenemieswithotherweaponsyou'regoingtoseegenerallylowerkillingspeedfromCOalone.PrimedPressurePointbasicallycountsfor1-2hitsonanenemy,soyoucanreducetheamountneededtokillatargetbythismanyhits.Thisismademoreusefulifyou'reusingslashprocsfromyourmeleesincetheslashprocsarealwaysgoingtobeharderhitting. Basically, Ifyou'rerunningahybridweaponthenitislikelymorebeneficialtogowithCOwithoutPrimedPressurepoint.Ifyou'rerunningapurestatusweaponPrimedPressurepointisusefulinincreasingBurstDPS(andsustainedDPSaswell).I'ddefinetlygowithbothifIamrunningapurestatusbuildtohelpbringtheweaponclosertohybridDPSlevels. EditedJuly21,2021byLeqesai 1 Linktocomment Shareonothersites Moresharingoptions... Uhkretor PostedJuly21,2021 Uhkretor PCMember 5.9k Share PostedJuly21,2021 ...thisagain...Can'tpeoplelike...decideforthemselveswithoutusingtheforumsinanattempttopretendbeingaGethorsomething? Linktocomment Shareonothersites Moresharingoptions... (NSW)JigsJosh PostedJuly22,2021 (NSW)JigsJosh NintendoMember 126 Share PostedJuly22,2021 2hoursago,xTechno-TranceXsaid: Withtherecentmeleemodnerfs,wouldhavingconditionoverloadandprimedpressurepointinthesamebuildbegoodagain? ItwasmyunderstandingthattheonlyreasontheyweregoodtogetherwashowdamagefromCOwascalculated.Thathasn'tchangedback,sono. Linktocomment Shareonothersites Moresharingoptions... Leqesai PostedJuly22,2021 Leqesai PCMember 5.7k Share PostedJuly22,2021 4hoursago,(NSW)JigsJoshsaid: ItwasmyunderstandingthattheonlyreasontheyweregoodtogetherwashowdamagefromCOwascalculated.Thathasn'tchangedback,sono. Thecurrentsystemdoeshavevaluewithbothbeingequippedtoweapons.PleaseseethepostIwroteearlierinthethread. Basically,PrimedPressurepointisawayforuppingBurstDPS.IthasamarginalbonuswhenlookingatSustainedDPSvaluesbutBurstDPSisoneofthemajordownsidestopurestatusmeleeweapons.Thinkofitthisway,withPrimedPressurepointyou'resaving1to2hitsperenemy(dependentonmanyvariables)whichhaslong-termQOLbenefits. Againstlevel9000enemiesorsomethingstupidlikethatitwillhavelessvaluebecausesustainDPSismoreimportant,butformostofthegameincreasestoBurstDPScarrysignificantweight. 3 Linktocomment Shareonothersites Moresharingoptions... NoLife PostedJuly22,2021 NoLife PCMember 347 Share PostedJuly22,2021 17hoursago,xTechno-TranceXsaid: they'rebothadditive.CObecameadditiveaftermelee3.0no? Yes,that'smypoint.Whywouldyouuseboth? ie.COjustisanotherPressurePoint Linktocomment Shareonothersites Moresharingoptions... (NSW)JigsJosh PostedJuly22,2021 (NSW)JigsJosh NintendoMember 126 Share PostedJuly22,2021 17hoursago,Leqesaisaid: Thecurrentsystemdoeshavevaluewithbothbeingequippedtoweapons.PleaseseethepostIwroteearlierinthethread. Basically,PrimedPressurepointisawayforuppingBurstDPS.IthasamarginalbonuswhenlookingatSustainedDPSvaluesbutBurstDPSisoneofthemajordownsidestopurestatusmeleeweapons.Thinkofitthisway,withPrimedPressurepointyou'resaving1to2hitsperenemy(dependentonmanyvariables)whichhaslong-termQOLbenefits. Againstlevel9000enemiesorsomethingstupidlikethatitwillhavelessvaluebecausesustainDPSismoreimportant,butformostofthegameincreasestoBurstDPScarrysignificantweight. Sowhatyou'resayingisthatit'sonlygoodearlygame,whichdoesn'treallymeanmuch.There'sareasontherearen'tverymany buildsatall thatuseboth, andeveninearlygamecasesusingelementalmodsinplaceofevenPrimedPressurePointisbetterbecauseof75%weaknesses,ontopofthefactthatbecauseofhowdamageiscalculatedwithbuffselementalmodsareevenmoreuseful. JustasNoLifesaysabove,whywouldyouuseboth? I'mnotconvincedthereisvalueinusingboth.Notatall. Linktocomment Shareonothersites Moresharingoptions... Leqesai PostedJuly22,2021 Leqesai PCMember 5.7k Share PostedJuly22,2021 (edited) 29minutesago,(NSW)JigsJoshsaid: Sowhatyou'resayingisthatit'sonlygoodearlygame,whichdoesn'treallymeanmuch.There'sareasontherearen'tverymany buildsatall thatuseboth, andeveninearlygamecasesusingelementalmodsinplaceofevenPrimedPressurePointisbetterbecauseof75%weaknesses,ontopofthefactthatbecauseofhowdamageiscalculatedwithbuffselementalmodsareevenmoreuseful. JustasNoLifesaysabove,whywouldyouuseboth? I'mnotconvincedthereisvalueinusingboth.Notatall. That'snotwhatI'msayingatall. There'sabigdifferencebetweenlevel9000metagameplayandgeneralSteelPathlevels. Ispecificallysaid"formostofthegame".Iamnotsayingearlygameatall.I'msaying"mostofthegame" ThereareisolatedsituationswheresustainDPSbecomesmorevaluablethanBurstbutthisgenerallyoccurswhenenemiesscalepastreasonablelevels. Therearen'talotofbuildsthatusebothbecauseahuge%ofplayersmakebuildsbasedonwhattheyseeonyoutube,despitemanyoftheyoutubepartnersbeingprettybasicwhenitcomestounderstandinghowthemechanicsofthegamework. Elementmodsarebasedonbasedamage.ByaddingPrimedPressurePointtheelementmodsyou'retalkingaboutbecomefarmoreuseful.Ifyou'rereplacingPrimedPressurePointwithelementmodsyou'repushingharderonSustainDPSbutyou'relosingoutonBurstDPS. StatusweaponsareSustainDPS.Doublingdownonsustainwillhavefineresultsovertime,whichiswhyalotofpeoplewhodon'tknowanybettergothisdirection. AddingmoreBurstDPStoStatusweaponsshortensthetimeneededtokillmostenemies.We'retalking1to2hitsless,inmostcases.ManypeopleavoidthisroutebecausetheythinkonlyaboutthemaxDPSthroughCOnottheramp-uptothatmaxDPSpotential. Youwouldn'twanttoputPrimedPressurePointonhybrid(crit+status)weaponsbecausetheoverallBurst+SustainDPSisgoingtobemarkedlybetterwithcritmodsovermorebasedamage. Thinkofitlikethis.COandPrimedPressurePointdoaddintothesamesourcepoolfordeterminingoveralldamage.COrequireshitspriortoreceivingitsbenefits.Ifyourweapondeals200%statusandyouarelucky,landingtwodifferentstatusinonehit,you'veonlylostonehitwhencomparedtoPrimedPressurePoint'sbonus.Ifyouhavelessthan100%statuschanceyou'relookingataminimumoftwohitsbeforeyourCOprovidesthebonusthatyou'regettingstraightoutthegatewithPrimedPressurePoint. Now,thereasonCOisheldsohighwithoutPrimedPressurePointisbecauseofViral.ViralmakestheSustainDPSnumbersshootupreallyfast.ViralmakestheconversationweighedmoretowardsCOwithoutPrimedPressurePoint,atfirstglance,butyouhavetorememberthatPrimedPressurePointiseffectivelytwostatuseffectsappliedtoenemiesallthetime(withregardtodamagemodifiers)soitwillalwaysresultinhigherDPSthanusingCObyitself. ThisistheGrineersetupIwouldsuggestformoststatusweapons(nonhybrid/crit): ConditionOverload 60/60Cold 60/60Toxin 60/60Heator90/60Slash PrimedFeverStrike WeepingWounds PrimedPressurePoint PrimedFury(OrPrimedReachifyouareusingothersourcesof+attackspeed) AlwaysNaramonforthecombodegrademechanic. EditedJuly23,2021byLeqesai 2 Linktocomment Shareonothersites Moresharingoptions... Leqesai PostedJuly23,2021 Leqesai PCMember 5.7k Share PostedJuly23,2021 (edited) 7hoursago,NoLifesaid: Yes,that'smypoint.Whywouldyouuseboth? ie.COjustisanotherPressurePoint COisanotherPrimedPressurePointafteryouapplytwostatuseffects... ThismeansyouhavetohiteveryenemyenoughtoapplytwostatuseffectsbeforeitisasgoodasPrimedPressurePoint.ThismakesPrimedPressurePointvaluablewhenconsideringBurstDPSandkillingenemiesquickly. EditedJuly23,2021byLeqesai 1 Linktocomment Shareonothersites Moresharingoptions... 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