Acolytes - Not spawning, despite the 5min timer - Mission
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Acolytes typically spawn in any non-Archwing Steel Path missions once every 3-7 minutes. Jumptocontent News Creators Store PrimeAccess GeneralBugReportGuidelines-PleaseRead × Mission Browse Forums Discord Fandom Facebook Twitter YouTube Twitch More Activity AllActivity MyActivityStreams UnreadContent ContentIStarted Search More LatestStaffReplies CommunityFAQ SupportDesk Guidelines More More SearchIn Everywhere Topics ThisForum ThisTopic Moreoptions... Findresultsthatcontain... Allofmysearchtermwords Anyofmysearchtermwords Findresultsin... Contenttitlesandbody Contenttitlesonly AllActivity Home BugReports PCBugs Mission Acolytes-Notspawning,despitethe5mintimer GeneralBugReportGuidelines-PleaseRead AngelsoftheZarimanSubforum PSA:AngelsoftheZariman:SpoilerCourtesy! Acolytes-Notspawning,despitethe5mintimer PC By iHeuksal,July23,2021inMission Share Moresharingoptions... Followers 1 Prev 1 2 Next Page1of2 RecommendedPosts iHeuksal PostedJuly23,2021 iHeuksal PCMember 365 Share PostedJuly23,2021 Somethingpreventsacolytesfromspawninginmissions,nomatterthetype,beitaregularmissionorthedailyones-andallofthempassingthe5thminutemark-beitexterminate,sabotage,rescue. DidDEscrewthisupordidhavenerfeditevenfurther? Linktocomment Shareonothersites Moresharingoptions... Schwitzer PostedJuly23,2021 Schwitzer PCMember 309 Share PostedJuly23,2021 Ithinkthespawnscanbeanywhereupto7minutes.Theydefinitelydon'tspawnexactlyonthefiveminutemark,ifthat'swhatyou'reexpecting. Linktocomment Shareonothersites Moresharingoptions... Ms_Salami PostedJuly23,2021 Ms_Salami PCMember 252 Share PostedJuly23,2021 11hoursago,Schwitzersaid: Ithinkthespawnscanbeanywhereupto7minutes.Theydefinitelydon'tspawnexactlyonthefiveminutemark,ifthat'swhatyou'reexpecting. Theyoftendon'tspawnatall,10mins+even. 3 Linktocomment Shareonothersites Moresharingoptions... DroopingPuppy PostedJuly23,2021 DroopingPuppy PCMember 1.2k Share PostedJuly23,2021 Wait,wastheacolytesguaranteedtobespawnedonthesteelpath?Isn'ttheirappearanceakindofRNG? Linktocomment Shareonothersites Moresharingoptions... Roscosh PostedJuly24,2021 Roscosh PCMember 2 Share PostedJuly24,2021 10часовназад,DroopingPuppyсказал: Wait,wastheacolytesguaranteedtobespawnedonthesteelpath?Isn'ttheirappearanceakindofRNG? Acolytestypicallyspawninanynon-ArchwingSteelPathmissionsonceevery3-7minutes. Linktocomment Shareonothersites Moresharingoptions... FSK41 PostedJuly24,2021 FSK41 PCMember 561 Share PostedJuly24,2021 Youhavetoconstantlykillenemiessoifyounukedtheentireexterminateenemypopulationin2minutesanddontkillfor3minutesitWONTappear 1 Linktocomment Shareonothersites Moresharingoptions... iHeuksal PostedJuly24,2021 iHeuksal PCMember 365 Author Share PostedJuly24,2021 8hoursago,FSK41said: Youhavetoconstantlykillenemiessoifyounukedtheentireexterminateenemypopulationin2minutesanddontkillfor3minutesitWONTappear HasnomeaningonSpyandSabotagemissions.Theydotaketheirtimetoaccomplish,yetnoneoftheAcosspawn.Evenafterhaving7minutespassedrightawaywhilestayingawayfromextraction(thisbugisknowntomewithtreasurersnotspawningwhenclosetoextraction),therearenosignsofthem. Iamnotnewtothisgame.Thiswasn'tanissuebeforetheParvosupdate.Nowitisanissue.OnlySPKuvaSurvivalwasabigissue(and1-2othermissions),nowtherearemoregamemodesbeingaffectedbythisbug. 2 Linktocomment Shareonothersites Moresharingoptions... Cpurdy777 PostedJuly24,2021 Cpurdy777 PCMember 29 Share PostedJuly24,2021 Sameexperience,nonendlessmissionsareveryinconsistentonspawningacosevenifyoukeepupkillingenemiesbyintentionallypacingit Linktocomment Shareonothersites Moresharingoptions... SinistralMessa PostedJuly25,2021 SinistralMessa PCMember 111 Share PostedJuly25,2021 Wetendtowaitupto7minutesifwe'renearingthe4-5minutemarkatexit.Anacolytespawningduringthattimefeelslike50/50onnon-endlessmissionsrightnow.Seemstodependonyourhostseedaswell. Linktocomment Shareonothersites Moresharingoptions... Pacheon PostedJuly28,2021 Pacheon PCMember 972 Share PostedJuly28,2021 (edited) Canconfirm,thattheAcolytesarenotspawningatallduringexterminate,sabotage,spyandothertypesof"fast"missions,ifthetriggerisnotworkingcorrectlyfromthebeginning. Ihavenoissuesinsurvivalwhatsoever.Theydospawnwithin2-5minutesandevenearlierthefurtheryouget(e.g.60thminutemark,acolytespawnsrightbeforethe2ndminutemark).2-7minutesarenotcorrect,nomatterwhatthewikiorpeoplesay.BossesandCo.werespawningwithinthe5minutemarksincetheirintroductionandadjustments(e.g.VoidVor)-seeLiches/Sistersforanotherexample.Youcanassureyourself,thatmurmurs/doggosandLiches/Sisterswillstopspawningforgoodafterpassingthe5thminutemark! Youcanextractfromthatmissionrightahead,becausewaitinganylongerisawasteoftime. DailySPMissionExterminate: Youcannotexpectpeopletoroamaroundinmissionsfor5-10minutestogettheAcolytetospawnatall(spoileralert:Itnevershowedup).Noonewillstayforthislongtogettheeventtriggered.YoucansoloExtMissionswithin1-3minutes.Thespawningwasn'tanissuebeforetheParvosupdate.Manythingsgotscrewedupwiththisupdate(anotherexampleinsanehighCPUusagewhileloadingtilesets/missions-wherethereisnolag,missingtextures,lowLODmeshes,whatsoverwhileboostingCPUusageto100%frompre-update30-40%). DE'sscriptingteamscrewedthistimeup,again. AperfectexampleofhowthissystemisbrokenonExterminate,whileitworksduringSurvivalevenoutof"playerknownboundaries"(thenonsensetalkingabout2-7minutes): EditedJuly28,2021byPacheon 1 Linktocomment Shareonothersites Moresharingoptions... Twisted_Wisdom PostedJuly30,2021 Twisted_Wisdom PCMember 446 Share PostedJuly30,2021 (edited) Iamalsoexperiencingnoacolytespawnwhenisolosteelpathexterminatemissions. AndnowwhenispawnintoSPexterminatethetimerforhowlongihavebeeninmissionsaysaboutanhourandahalfwhenihavebeeninmissionforcoupleofminutes-thismakesdeterminingwhenacolytemightspawn,moredifficult. ItsnotrightthattheStalkerdoesn'tdropanarcanewhendefeatedashisappearanceresetsthetimerforanacolytetospawnwhichoftenmeansanacolytewon'tspawn. Why,ifacolytesareonaspawntimerdoweALSOhavetomeetthekill-arbitrary-x-amount-of-enemiestogetittospawn,whichisn'tworkingallthatwell. WedoSPtofarmarcanessoiftheacolytesaren'tspawning,norealpointinitoncehavecompletedSteelPath. EditedJuly30,2021byTwisted_Wisdom Linktocomment Shareonothersites Moresharingoptions... Unimira PostedJuly31,2021 Unimira PCMember 316 Share PostedJuly31,2021 Theyusuallydon'tspawninAssassination,ExterminateandSpymissionsforme,elsewherethelongestI'vehadtowaitis8minutes.IfnothinghasspawnedatthatpointIassumeit'sbuggedandleave. Mostreliableplacetospawnthemhasbeeninsurvivalmissions,theyhaveneverfailedtospawnwithinthe3-8minuterangethere.Maybethespawnistiedtoenemyaggro,ifpossibleleaveanalarmrunningsoyoualwayshavesomethingcomeafteryou? Linktocomment Shareonothersites Moresharingoptions... Lokanahta PostedAugust1,2021 Lokanahta PCMember 112 Share PostedAugust1,2021 (edited) 23hoursago,Unimirasaid: Theyusuallydon'tspawninAssassination,ExterminateandSpymissionsforme,elsewherethelongestI'vehadtowaitis8minutes.IfnothinghasspawnedatthatpointIassumeit'sbuggedandleave. Mostreliableplacetospawnthemhasbeeninsurvivalmissions,theyhaveneverfailedtospawnwithinthe3-8minuterangethere.Maybethespawnistiedtoenemyaggro,ifpossibleleaveanalarmrunningsoyoualwayshavesomethingcomeafteryou? Whilethespawntimerdoesindeedappeartobebugged,acolyteswillnotspawnatallinassassinationorarchwingmissionsandneverhave.I'mprettysurethat'sintentional. Spyishardertospawnthembecausehackinginterfereswithkillingconstantlytotriggerthem. Iftheyaren'tshowingupinexterminationmissions,youmaybeclearingthemaptoofast. Justtryingtohelp,eventhoughIdoagreethetimers/conditionalsareabitwack. EditedAugust1,2021byLokanahta Clarity Linktocomment Shareonothersites Moresharingoptions... Ms_Salami PostedAugust3,2021 Ms_Salami PCMember 252 Share PostedAugust3,2021 SoIhavebeeninformed byDEviaDMthatit'sRNGifyougetone.It'sverydisheartening. Linktocomment Shareonothersites Moresharingoptions... Ms_Salami PostedAugust6,2021 Ms_Salami PCMember 252 Share PostedAugust6,2021 On2021-08-01at4:15AM,Lokanahtasaid: killingconstantlytotriggerthem. Ifwasintendedthatkillingdidindeedtriggerthemthenitdoesn'twork.KillingenemiesdoesNOTtriggerthem.Iandothershavepostedvideosshowingthis.Despitewhatwewereledtobelieveit'sRNG.Thewholefasterspawnslinewasbs. Linktocomment Shareonothersites Moresharingoptions... Lokanahta PostedAugust6,2021 Lokanahta PCMember 112 Share PostedAugust6,2021 10hoursago,Ms_Salamisaid: Ifwasintendedthatkillingdidindeedtriggerthemthenitdoesn'twork.KillingenemiesdoesNOTtriggerthem.Iandothershavepostedvideosshowingthis.Despitewhatwewereledtobelieveit'sRNG.Thewholefasterspawnslinewasbs. I'mnotdisputingyoujuststatingwhatI'veobserved. Linktocomment Shareonothersites Moresharingoptions... Banser PostedAugust6,2021 Banser PCMember 79 Share PostedAugust6,2021 Yeah,sameforme.Atthispointtheyarebroken.IfI'mdoingdailySPmissionsandwaitingfortheaccolytetoappearitfeelslikeithappensatrandom.Theabsoluterecordformewast~8:40markforhimtoappear.Disgusting... Linktocomment Shareonothersites Moresharingoptions... Marcus.Argonius PostedAugust11,2021 Marcus.Argonius PCMember 209 Share PostedAugust11,2021 FormeitsCapturesneverspawninganAcolyte.Maybeitsbecausemobsstopspawningonceyougettheobjective,maybesomethingelse,anywayresultiswastedtime. Linktocomment Shareonothersites Moresharingoptions... Mer03 PostedAugust15,2021 Mer03 PCMember 8 Share PostedAugust15,2021 InaSPYmissionI'vekilledlike5timesmoreenemiesthanaexterminatebuttheacolytesneverspawn.Itisclearlybugged Linktocomment Shareonothersites Moresharingoptions... Ms_Salami PostedAugust18,2021 Ms_Salami PCMember 252 Share PostedAugust18,2021 On2021-08-11at3:43PM,Marcus.Argoniussaid: FormeitsCapturesneverspawninganAcolyte.Maybeitsbecausemobsstopspawningonceyougettheobjective,maybesomethingelse,anywayresultiswastedtime. On2021-08-15at11:50PM,Mer03said: InaSPYmissionI'vekilledlike5timesmoreenemiesthanaexterminatebuttheacolytesneverspawn.Itisclearlybugged Andthenyougetthis...Defencemission,SteelPath Incursion,matchmadebutendedupsolo. Wetoldthat thespawnsarein3-7mins,butis false,thatkillingenemiesspawnsthemisfalse,thatfindingtheminamissionisfalse. What'sthepointofaspawnafterthemissionfinishes? 1 Linktocomment Shareonothersites Moresharingoptions... roishakalaka PostedAugust21,2021 roishakalaka PCMember 27 Share PostedAugust21,2021 Non-endlessnodesareclearedinlessthan3minutes(exeptmobiledefence)andacolytesspawnaround5-7minutes... Acolytesspawnonlyiftheplayeriscurrentlyengagedincombatwithennemies,whostopspawingifthealarmwasn'ttrigered... OneoutoftwonodesIcan'tspawntheacolytebecauseIplayedthegamenormallyinsteadofafking5minutesatmissionstart,thissystemisunbearable... Linktocomment Shareonothersites Moresharingoptions... 1monthlater... BevvR PostedOctober20,2021 BevvR PCMember 1 Share PostedOctober20,2021 (edited) On2021-08-21at2:24PM,roishakalakasaid: Non-endlessnodesareclearedinlessthan3minutes(exeptmobiledefence)andacolytesspawnaround5-7minutes... Acolytesspawnonlyiftheplayeriscurrentlyengagedincombatwithennemies,whostopspawingifthealarmwasn'ttrigered... OneoutoftwonodesIcan'tspawntheacolytebecauseIplayedthegamenormallyinsteadofafking5minutesatmissionstart,thissystemisunbearable... letmegetthisstraight,thebestwaytoensureacolytesonnon-endlessmissionsistoafkinthestartforacoupleofminutes? Foundthisongooglesoidcifitsa"necro",thisiswhatpeoplefindwhensearchingforthisissue EditedOctober20,2021byBevvR Linktocomment Shareonothersites Moresharingoptions... 2monthslater... BlackVortex PostedJanuary9 BlackVortex PCMember 1.5k Share PostedJanuary9 (edited) thisisstillanissue. Didacapturerun,waskillingsomemobshereandthereuntilthe10minutemarkjusttohopeforittospawn. Ranoutofmobs,waitedrunningarounduntilthe15minutemarkandextracted noAcolytespawnedatall,wasteofmytime p.s. Notsureiftheyfixedthis,butIhad2acolytesspawnin10minutesinaSubmersiblemissiononUranus EditedJanuary9byBlackVortex Linktocomment Shareonothersites Moresharingoptions... (PSN)Sentiel PostedJanuary9 (PSN)Sentiel PSNMember 618 Share PostedJanuary9 (edited) Acolytesshouldspawnbasedonmissioncompletionprogress. Examples: Defence-Spawnonthestartofevery5thwave. Capture-Spawnoncethetargetiscaptured. Exterminate-Spawnonce80%ormoreenemiesarekilled. Andsoon... TheideaistomakeAcolytesaminibossyouhavetodefeatinordertoachievethemissiongoalandnotatimebasedrandomappearance. Iwouldalsoallowthemtolocktheareatheyspawninuntildefeatedtofeellikeactualbossesyouhavetodealwithandcanhaltyourprogress. Wastingtimewiththemwouldberesolved. EditedJanuary9by(PSN)Sentiel Linktocomment Shareonothersites Moresharingoptions... FSK41 PostedJanuary9 FSK41 PCMember 561 Share PostedJanuary9 Am20.10.2021um16:01schriebBevvR: letmegetthisstraight,thebestwaytoensureacolytesonnon-endlessmissionsistoafkinthestartforacoupleofminutes? Foundthisongooglesoidcifitsa"necro",thisiswhatpeoplefindwhensearchingforthisissue Noheisatbestbeingsarcasticifyouconstantlykillenemiesduringwhatevermissionyouareplayingthentheacowillspawnveryverylikely, whilethisis,,obvious''inendlessmissionsorexterminateetcnormallyyoudoNOTkillmanyenemiesinspywhichiswhythereisahighchanceitwontspawn,tofurthernote uneedtokillsomeoneatstarttotriggertheacotimer. Am21.8.2021um14:24schriebroishakalaka: Non-endlessnodesareclearedinlessthan3minutes(exeptmobiledefence)andacolytesspawnaround5-7minutes... Acolytesspawnonlyiftheplayeriscurrentlyengagedincombatwithennemies,whostopspawingifthealarmwasn'ttrigered... OneoutoftwonodesIcan'tspawntheacolytebecauseIplayedthegamenormallyinsteadofafking5minutesatmissionstart,thissystemisunbearable... Thisisalsonottrue,justfellowstepsabove Linktocomment Shareonothersites Moresharingoptions... 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