Overbuff
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- 1The challenge of designing Overwatch maps when players ...
In an interview with VG 24/7, Overwatch lead designer Geoff Goodman looks back to early conversat...
- 2Uniting gameplay and style: Behind Overwatch 2's complex ...
This design philosophy and development inspiration is seen throughout ... are the first maps for ...
- 3This is how an Overwatch level comes together - Dot Esports
Level designer Dave Adams posted a time lapse video of Watchpoint: Gibraltar's creation. ... Over...
- 4“Early blockout and final art for the middle section of OW ...
#Blocktober #Overwatch #junkertown … | Game level design, Environmental art, Dark fantasy art ...
- 5Inside Overwatch: Balance Design and the Experimental Card
Design something fun and then balance it, it's often more difficult the other way around.” – Josh...